Whilst you could play on Easy and run through the game grabbing all of the collectables unopposed, this would leave you woefully unprepared for 1999 Mode. Whilst you can dive straight into 1999 Mode by unlocking it with the Konami Code, it is highly advisable to play the game through on Normal first and enjoy its wonderful story and atmosphere whilst also facing a significant challenge. ![]() Step 1 - Complete the game on Normal, obtaining all collectables and cumulative/miscellaneous trophies If the same thing happens to you regarding a story-related trophy, reload the last checkpoint before it should have unlocked and try again, and if it's a trophy related to a cumulative number of actions, try performing the action once more. I restarted my PS3, signed in to PSN, reloaded the game from the last checkpoint and completed the game again. This personally happened to me on my 1999 Mode run, where near the end I disconnected from PSN and upon completing the game did not receive any difficulty trophies. To combat this issue, either sign in before you load the game and stay signed in, or sign out/don't sign in to PSN before starting the game and stay offline. If this happens, no trophies will unlock. This issue seems to occur when you sign out of PSN (either physically or due to a connection issue) after being signed in. Note on trophies not unlocking: There seems to be a serious issue where none of the trophies in the game will unlock despite the requirements being fulfilled. Do not delete any until you have earned all the collectable trophies otherwise the Chapter Select feature will be inaccessible to you.Īlthough it is far more convenient to get them all in one playthrough, because of the ability to go back via Chapter Select the following trophies are only considered semi-missable: ![]() At the beginning of each Chapter, the game makes a brand new autosave (another unfriendly feature) rather than containing your progress within one profile save, meaning that after completing the game a couple of times you will have dozens of saves. Note that this will only work providing you do not delete any of your saves from your system. However, your collectables will have carried over. Chapter Select in this game goes off your original autosave from the start of each Chapter rather than placing you at the start with a certain loadout, so you’ll be in exactly the same state as you were when you first reached that Chapter. However, if you are only missing a very small number and have kept a note of which ones you still require, you can load up the specific Chapter that the collectable is located in by choosing “Chapter Select” at the Main Menu. Therefore, unless you have a very specific memory or have kept a physical note of which Voxophones/Kinetoscopes/Telescopes you’ve found, you’re going to be doing a lot of pointless exploring to find the last few you need. Whilst collectables are cumulative and carry over across your playthroughs, the game doesn’t keep track of which exact collectables you have collected. Note on Missable Trophies: Unfortunately, BioShock Infinite has an extremely user-unfriendly progress-tracking system when it comes to collectables. ![]() Bear in mind that there are numerous collectables in this game, so it is highly recommended to do two playthroughs to get them out of the way first before solely concentrating on getting through the hardest difficulty.īioShock Infinite is compatible with Playstation Move, but this guide was written exclusively using the Dualshock 3, and so all button configurations relate exclusively to that controller. Difficulty trophies stack, so if you want to start 1999 Mode right away, you can do. The vast majority of the trophies are straightforward and can be earned on your first playthrough, with many devoted to a certain amount of kills with each weapon and using various abilities a certain number of times. In the meantime, Columbia is thrown into turmoil as the Vox Populi resistance group leads a revolt against the elitist, xenophobic Founders. Once again the narrative focuses on a singular event within a wider conflict, as ex-Pinkerton agent Booker DeWitt ascends to the floating city of Columbia to rescue Elizabeth, a girl with powers to manipulate the space-time continuum. BioShock Infinite is the long-anticipated third instalment in the BioShock franchise and finally sees the return of the same development team who created one of the most critically-acclaimed releases of recent times with the original BioShock.
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